![]() ![]() And if some people think, that they are used to mac-mouse-behaviour or preferre it, or say it's more accurate, as some hardcore-mac-users claim - it's just not true. ![]() I literally promise every mac-user who plays on mac and switches to windows an accuracy increase of at least 10% for every weapon (except gl, and plasma and gauntlet ofc) after some (very short) time of getting used to the new mouse-feeling. I have no idea about how much work it could take to make QL supported by MAC, are there people in here that could explain to me what is hard in the process (a summary ofc, I don't need technical explanations since I don't know anything about coding).Īs I wrote in an other comment, you should convince your friends to make a win-partition (it's not that hard to do if you still have the win-drivers, which come with every macbook, and a proper windows version on cd/dvd) because even if the mac version gets patched and works properly you still have the most important issue left to fix, which is the broken mac-mouse-input. I think it would be a great addition to the game since MAC are getting more and more popular. Since there are not patches every months (I'm not saying it's a bad thing, it's just a fact), I wonder from time to time if they are working on a MAC version or not. That's a shame because they like the game and we play from time to time for fun but access to console and config tweaks are really hard, they get lots of disconnection and bugs, etc. I was wondering if people at id software had the idea to have QuakeLive fully functional under MAC OS ? I am not a MAC user personnaly, but I have some friends that have MACs and they don't want to install a windows part (or they don't know how to do it) to play QuakeLive. First of all, I apologize if this matter has already been discussed hundreds of time and people are tired of it, I didn't check the whole forums.
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